Creating a Rock-climbing Piano Archer build I'm a game designer with an unconventional background, having started my professional life as a digital market / social media manager, to becoming a game designer. My goal? To branch into narrative design or work on a big RPG title. Whichever comes first! I've worked as a Design Assistant at Playground Games, and been a part of the release for Forza Horizon 5: Hot Wheels and Forza Horizon 5: Rally Adventure. I've also done work on their Live Programme. As a generalist designer, my work at PG revolved around balancing numbers for mechanics and systems, writing, working with voice actors, and collaborating across several departments to bring fun, meaningful experiences to players.